Sunday, October 16, 2011

Week 12 - Update

What has happened?
I have been mainly resting this week, but I still did something. I implemented methods for 2D/3D modes and some parts of main menu.

(There is only two colors in that texture, black & white. Shades on them come from lights.)

What next?
Next thing is to make states work. This means that there should be working main menu and fps game mode and user should be able to switch from one to another and of course user should be able to move in fps mode.

Stats (Made with Code Analyzer by mteel)

Sunday, October 9, 2011

Week 11 - Update

What has happend?
Some nice changes this week. I integrated part of the old 3d engine to TSOTR and was able to make it work with new core. I also was able to figure out how should I make states system and it is pretty much done now. Demo is now in 3d and it will be last demo on this blog for now at least.


What next?
I have to create main menu state and in game state and of course test my state system.

Stats (Made with Code Analyzer by mteel)

Monday, October 3, 2011

Week 10 - Update

I was able to do a lot last week. I made player input handling, config file handling, timer and made initial version of graphics handling and there is even first demo program. No, there is no 2D box you can move on the screen. I didn't do it because it would have been something extra I wouldn't need in my game. So what does this incredible demo program do? It only opens blank black screen you can close with button you configure in configuration file, hah. Well as you know or should know, if you have been reading this blog, there is more than meets the eye going on.


What next? I will have to think about how I will use states and put them in use somehow. Also I need to integrate my 3D engine into TSOTR. So maybe in next post we could get playable demo.

Stats (Made with Code Analyzer by mteel)

Sunday, September 25, 2011

Week 9 - Update

I have been able to do a lot. Input without states is now done. I also ran program for the first time and everything went just fine. Next things to do are timer for everything and initial version for player action handling. Maybe next week I will be able to make small demo program too. Don't get too exited. Demo will be something like small controllable 2D box or something.

Stats (Made with Code Analyzer by mteel)

Sunday, September 18, 2011

Week 8 - Update

Finally I got some time to actually do TSOTR. Input is mostly done. Next thing I have to do is config file handling. Input will also use config files so it shall wait until I have done config file handling. Btw, I haven't even tried to run anything I have already made. Debugging will be fun especially because of some very exotic choices I have made. Well, it will be my problem.

Stats (Made with Code Analyzer by mteel)

Tuesday, September 13, 2011

Week 7 - Update

I was able to check one todo and implement it. Yeah, its not much, but at least something happened last week. Hopefully I will be able to do more this week.

Stats (Made with Code Analyzer by mteel)

Wednesday, September 7, 2011

Week 6 - Update

I couldn't do a thing last week. Neither can I do anything this week. My weekend is fully booked and I won't even stay at home.