- Resizable window
Window is now resizable and resolution can be from anything to anything. Even menus will be resizable. Not sure can I keep this feature as it is now, because it currently freezes program when resizing window.
- Mouselook & free movement
When in 3D mode engine can handle mouselook properly and also it can calculate movement properly.
- Sounds
Sounds are now supported too. Engine can use various sound formats.
What next?
I am trying to figure out how to make planets procedurally. In TSOTR there will be at least two planets. First one is Minarus. Minarus is the main world where player will be able to move/live/die. Second one is moon of Minarus and it will be procedurally generated just like Minarus itself. Also star map will be procedurally generated so every world will have different kind of star map. Later on I might even add other planets into lore, if civilizations on Minarus have equipment to see them.
Window is now resizable and resolution can be from anything to anything. Even menus will be resizable. Not sure can I keep this feature as it is now, because it currently freezes program when resizing window.
- Mouselook & free movement
When in 3D mode engine can handle mouselook properly and also it can calculate movement properly.
- Sounds
Sounds are now supported too. Engine can use various sound formats.
What next?
I am trying to figure out how to make planets procedurally. In TSOTR there will be at least two planets. First one is Minarus. Minarus is the main world where player will be able to move/live/die. Second one is moon of Minarus and it will be procedurally generated just like Minarus itself. Also star map will be procedurally generated so every world will have different kind of star map. Later on I might even add other planets into lore, if civilizations on Minarus have equipment to see them.
Stats (Made with Code Analyzer by mteel)
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